15 new features from C4D 2.5
Mesher vertex map creation has been revamped to allow the possibility to customize them using gradients.
New vertex maps "Weights" to shade mixing fluids. It also lets you add different weights for the same fluid emitters.
New vertex maps, "Age" and "Vorticity", for meshes.
Compatibility with the TurbulenceFD Emitter tag to use RealFlow particles for TurbulenceFD emission.
Make sure to update TurbulenceFD to version v1.0 Rev 1435
The Thinking Particles workflow has been greatly improved, letting the used decide which TP groups should be synchronized with RealFlow fluids.
New "Visualizer" node. Used to display the daemon forces.
New cache "Offset" parameters to change the frame to be loaded for every cached node.
Image Emitter displays the texture in the viewport and accepts animated textures.
New "Auto Mesh Normals" parameter for the Mesher to switch between the mesher normals (accurate) or geometry normals (customizable).
Falloff for DSpline.
Age and Vorticity can be used to color particles in the viewport in addition to the existing Velocity.
New "Texture Sampling Resolution" parameter in RealFlow preferences.